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BedsheetWalking

54 Art Reviews

8 w/ Responses

I really like that top version, very soft pallet

Bottom would knock it out of the park if her bedding was dark too

This is perfect aside from

im not sure whats going on with the hand on the left

and this neat effect with the lighting would look even better if the background was darker and receiving light from the flower vs having your character in a lit room aswell

NolanBurgs responds:

Thanks for the tip! I'll work on that next time I try something like this!

Very nicely composed, thats a rare skill to have

I feel you'd benefit from using vectors, it would remove the pixel'yness of your lines and match your style a bit more

I notice your colored lines dont quite mesh with the continuity of your other lines (her inner elbow of her right arm, where it overlaps her swimsuit, the fingers on her left hand.. or maybe her chest?

It might help to use just one colour for the lines, or use airbrush methoods to make them change colours but not abruptly stop

Looks like color pencil, but digital. Very nice. The background seems streaky though and I feel it would make the character pop more if the grain was more even in the background.

The upper portion is AMAZING, and PERFECT 100% of the way.

Her left hand and phone look good, her tail too!

Her right hand fingers dont look as polished as the other hand, but I see your style does the paint over thing and I can see why youd be cautious to blend her digets on the hand a bit more. My only advice on that is to draw knuckles in a similar colour but not the same and hope your artist instincts kick in.

Her left half of her pants reads clearly!

Background details are well thought out save for by the tail where its hard to follow exactly what light source is doing what

which leads to her right leg, and glow on her waist. The material seems to be picking up too much light, and its so close to being right that it makes it stand out so much. Id add some deeper shadows there just to tell the audience what leg is ontop

Her waist glow and arm glow are shining with the same amount of shine and its confusing as to the materials up there, it confuses the eye. He right arm implies the dark is her fur, but the left (her left, our right) implies shes wearing clothing on her arm of the same material her shirt is.

Her pose is great, but if her right arm was tucked in just a little more then the lighting on it would match and shed look like its almost bed time. A model trick for hands is to "grab yourself like your in pain, and then relax." it makes your arm and hand poses natural every time.
Her pose reads to me like she was tossed on the bed by her nerd room mate and just sorta chilled there after

but the biggest thing to take away here is that: different materials take on different lighting: even if the materials are similar, the fabric will be pulled a different way and the light will still react different

its HARD to find a reference exactly like this to study, but i feel if you tried this image again in a few months after thinking it over a bit then this piece would be a level of amazing previously unseen by me!

Good luck!

Wow! Look at her hair technique

This seems perfect! Feels like a 100% complete piece with lots of life inside it.

Only thing I can think of, and this is suuuuper nitpicky: the trees seems to have a bit too much attention on them for it to be a "dont look at it" thing, and not enough attention (the ones closest upfront) to look like it belongs in the image at the size that they are. They seem relatively close to the girl, and not far away enough to be that blurry

PEIGI1045 responds:

Yeah, I guess you're right. I'm not so good at backgrounds so it was something new for me to try
;-;

Wowza!

Only thing I can think of to improve is to think about how shadows work. the further away a surface is, the softer the shadow will be. Her face seems a tiny tiny bit small, but it works anyway. That boogie board looks amazing but the patreon logo looks like it pops off the screen a bit, the lines of the patreon orange square launch the eyes off the page. (leading lines) it can be avoided by tucking in the logo a few pixels, turning it to be less angled, or by softening the edges on the logo

What a cute booper snooper (nose)!

This piece feels so close to being something really great,

if I had to guess what it needed would be just a tiny bit more contrast on where ever the viewers eyes are supposed to look at first. (I think in this case it's the eyes /face? Id try just a little tiny bit of luminary layer tinted ... hmm not yellow but purhaps cyan, and just fade it over a tiny bit. not too much, but juuuust enough to bring it forward some :)

To preserve this lovely softness you have, and also really put the final touch on. just my thoughts, you might come up with something else.

UltraBondageFairy responds:

Thanks a lot for the suggestions! I added the blur/softness by duplicating the lines layer, blurring it, and then putting it under the original. Just erasing the blur layer from the eyes will go a long way in bringing the attention in~

Your art style is so good, but your watermark is a little distracting, would you consider using full opacity text, and perhaps putting it in a corner? The higher your contrast the harder it is to see clear text, and its most notable on the second image in "Jelly"..."ed-Z"..."mbi"..."(s)" all of those letters are hard to see from a graphics art point of view.

May I suggest taking a "graphics art" course in school or on youtube to learn more?
Things I remember from my time in highschool:
-Red is the highest contrast to Green, because it is on the opposite end of a colour wheel

-The more colour contrasts you have, the harder it is to see greys (black and white to colour images only colour part of the image)

- when you use grey its harder to see coloured shading (like when you shade red with purple, or gradients)

I feel like if you made the text pure white or pure black at 100% opacity it would be super easy to read and still do all the things you want it to do

It all looks very good until below his belly button, and for the life of me I cant see his lower abdominal muscle as anything else but a wiener.

You draw alot of ladies, and that is a common problem when swapping from women to men, my only advice is to try these two sites so you can get more familiar with drawing men from the waist down.

https://figurosity.com/ an online site with real and CG models

https://doll-a.net/terawell/ a downloadable app for the pc that lets you customize your model

Good luck!

Killicillin responds:

This is true! Men are difficult for me, (particularly where you pointed out: below the waist) so I don't draw them as often, but I'll give these sites a try since I really do want to draw more men. Thank you!!

I'm the reason your laundry keeps going missing

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